Mossbomb
Mossbomb

A small independent game studio, currently making Malignus.

Making the game we want to play.

Malignus key art: monsters guard a torch-lit dungeon hall.

A 2D dungeon colony sim where you play the villain.

  • Free demo on Steam now
  • Early Access: November 13, 2026
  • Windows PC
  • 2–4 player co-op

Official trailer

Build. Expand. Raid. Defend.

Dig out your lair, keep your grumbling minions fed and in line, fill your halls with traps, and raid the world above for treasure, while adventurers fight to take it all back.

The game

You are the Boss. The dungeon is yours.

In many fantasy games, the hero breaks into the dungeon. In Malignus, you rule it: a Boss monster, their minions, and the creatures of the caves.

Carve out your dungeon

Dig through solid rock, shape rooms, and fill your domain with workshops, beds, thrones, altars, and traps.

Command six monster races

Goblins, kobolds, orcs, gnolls, bugbears, and ogres, each with traits, grudges, and breakdowns of their own.

Turn your halls into a deathtrap

Dart throwers, spinning blades, gas, fire, and webs, wired to plates, tripwires, sensors, levers, and timers.

Choose your Boss

Rule as one of four Boss monsters whose powers grow with your treasure hoard.

Raid the world above

Send your minions across the overworld, command every raid in real time, and bring the treasure home.

Rule together

Play alone, or build and manage one shared dungeon in 2–4 player co-op.

Screenshots

Life in the dungeon

A forge beside a lava river and an underground lake with a fishing dock. The Cinder Demon fights inside their ring of fire. Adventurers walk into a corridor of gas and darts. The Dread Lich stands in their necrotic circle. A Fireball bursts over the fighting pit in the great hall. The game's interface over the great hall.

Early Access

Play now, grow with us

The free demo is on Steam now. It is also our beta test, and it holds everything in the current game: nothing is locked because it is a demo.

Early Access starts on November 13, 2026. After launch, we plan about one year of monthly updates on a steady schedule, up to the full 1.0 release. Steam Workshop support comes during Early Access.

Demo
Free on Steam now
Early Access
November 13, 2026 · $19.99
Updates
Monthly, for about one year
Full release
Version 1.0 · $29.99
Mods
Steam Workshop, during Early Access
Platform
Windows PC (Steam)

The studio

Three of us, three countries

Mossbomb is based in the US, and the team works from the US, Japan, and Thailand.

Askew

Development and design

Handles most of the development and design of Malignus.

Fezziwig

Business and community

Handles the business side and community outreach.

Khem

Art

Makes all of the art in the game, which gives Malignus its consistent, unified style.

Contact

Say hello

Questions, press, or keys:

support@mossbomb.com

Press: the Malignus press kit has screenshots, video, logos, and the fact sheet.

Community

Join us